It is a channeled special attack, and the attacks will stop if it is interrupted.Ĭomparison with other magical weapons Two-handed Name Five attacks are launched in quick succession against the opponent, each hitting for 18%-90% ability damage. The Armadyl battlestaff has a special attack called Tempest of Armadyl. The Armadyl battlestaff's special attack, Tempest of Armadyl Unlike most other battlestaves, the Armadyl battlestaff cannot be enchanted into a mystic version by Thormac nor can a Shade skull be added to make a skeletal or necromancer's version. With the release of Legacy Mode this effect was removed and instead the staff was given a special attack, "Tempest of Armadyl", requiring at least 50% adrenaline. Since it is non-degrading and provides unlimited air runes, it allows powerful and free casts that pose a significant threat, even to rangers.īetween the release of the Evolution of Combat and Legacy Mode, wielding the staff used to buffs auto-attacks with the Storm of Armadyl spell by 10%, but does not increase damage with abilities. This potentially makes the Armadyl battlestaff a superior choice for common combat activities such as Slayer training. This allows players to cast air spells, such as Air Surge and Divine Storm, for free, as well as reducing the cost of all other standard elemental spells and Smoke spells. In addition to providing the high bonuses, the Armadyl battlestaff provides unlimited air runes when wielded. It provides protection against the Armadyl followers in God Wars Dungeon. It is currently the second strongest non-degradable staff in the game outside of Dungeoneering. It is created by attaching an orb of Armadyl to a regular battlestaff, which requires 77 Crafting and grants 150 Crafting experience. The Armadyl battlestaff is a two-handed Magic staff that requires 77 Magic to wield.
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